[$] Lessons from creating a gaming-oriented scheduler
Date:
Wed, 07 Jan 2026 17:24:50 +0000
Description:
At the 2025 Linux Plumbers
Conference (LPC), held in Tokyo in mid-December, Changwoo Min led a session
on what
he has learned while developing the
" latency-criticality
aware virtual deadline " (LAVD) scheduler, which is aimed at gaming
workloads. The session was part of the Gaming
on Linux microconference, which is a new entrant into LPC; organizers
hope to see it return next year in
Prague and, presumably, beyond. LAVD uses the extensible scheduler class (sched_ext) and has
the primary goal of minimizing stuttering in games;
it is implemented in a combination of BPF and Rust.
======================================================================
Link to news story:
https://lwn.net/Articles/1051430/
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