• [$] Lessons from creating a gaming-oriented scheduler

    From LWN.net@1337:1/100 to All on Wed Jan 7 17:30:07 2026
    [$] Lessons from creating a gaming-oriented scheduler

    Date:
    Wed, 07 Jan 2026 17:24:50 +0000

    Description:
    At the 2025 Linux Plumbers
    Conference (LPC), held in Tokyo in mid-December, Changwoo Min led a session
    on what
    he has learned while developing the
    " latency-criticality
    aware virtual deadline " (LAVD) scheduler, which is aimed at gaming
    workloads. The session was part of the Gaming
    on Linux microconference, which is a new entrant into LPC; organizers
    hope to see it return next year in
    Prague and, presumably, beyond. LAVD uses the extensible scheduler class (sched_ext) and has
    the primary goal of minimizing stuttering in games;
    it is implemented in a combination of BPF and Rust.

    ======================================================================
    Link to news story:
    https://lwn.net/Articles/1051430/


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