Pokmon Legends: Z-As Mega Dimension DLC is more of the same for better and worse
Date:
Thu, 11 Dec 2025 02:00:00 +0000
Description:
I loved Pokmon Legends: Z-A, but a couple hours into Mega Dimension DLC Im disappointed for 2 big reasons.
FULL STORY
Pokmon Legends: Z-A got its first major DLC drop today with the arrival of Mega Dimension . Ive played a few hours of it, and while I need to play more before I issue my final judgment, Im a little disappointed to say its more of the same flavor weve already been served.
On the one hand, thats no issue. I loved Pokmon Legends: Z-A I gave it four-and-a-half stars in my review and said I want to see more Pokmon games like it from Game Freak going forward. Equally, the title wasnt perfect, and
my two biggest issues with Z-A could have easily been solved by this DLC, and yet they havent.
Expect *spoilers* to follow, mostly those based on leaked info that has now been verified with Mega Dimension s release.
Before I get too deep into my two issues, Ill start with some positivity.
The best thing about the DLC so far is the arrival of mons over level 100
which is the usual cap for all critters in the series. If you devoured
Legends Z-A like me, youll probably have a team of maxed-out pokmon, maybe several more in your box, and a DLC that featured weaker wild foes could have been trivial.
Admittedly, some battles do feel easy notably the new trainer battles Ive experienced so far but there have been others that have truly tested my abilities. I even lost a match to a duo of wild pokmon I encountered in a
side mission I wasnt as prepared for as I thought I would be. I actually lost to them three times before I succeeded showcasing a level of difficulty
Pokmon games havent offered me in some time.
I also like the story so far, with the return of Korrina as a mega evolution champion and the debut of Ansha the Hoopa carrying donut baker as well as
the new mega forms.
But therein lies my first disappointment: again, we get no new pokmon.
Returning to a region in a modern-day setting, we expected Legends: Z-A would offer no new mons beyond mega forms. This made sense plot-wise, but as
someone who has always enjoyed the Gotta catch em all mantra, it was a slight shame there werent even a couple of new pokmon to add to my collection and adventure alongside.
By introducing an alternate dimension, filled with pokmon that arent native
to Kalos or Lumiose City, this DLC was the perfect opportunity to finally
give us even just a couple of new pokmon to interact with. Potentially even teasing a couple from a region were yet to visit
As I mentioned above, we do get several new mega forms, which is awesome and
I once again love the varied choice of mega recipients (except that Flygon
once again misses out, is there no justice in the pokmon world?). A new mega just isnt the same as a new mon to me, however.
My other disappointment is that Hyperspace Lumiose feels a bit too similar to regular Lumiose. Given that non-native pokmon inhabit this extra-dimensional space, perhaps the lore reason could be that the geography of the Hyperspace variant is very different allowing designers to incorporate more wild
terrain that feels new to explore.
Unfortunately, this excuse wasnt used, and every zone Ive visited so far
feels very samey as whats come before with a slight palette swap. The Pokmon Company could have just called this new region Shiny Lumiose.
Couple this with the fact that Lumiose City felt like it had outstayed its welcome by the conclusion of the main game, and the opportunity this DLC offered does feel a little squandered.
At the same time, I am having a lot of fun despite my issues, and will 100% devour the Mega Dimension DLC when I clock off. So if you wanted a bit more
of Pokmon Legends: Z-A, this DLC will offer you exactly that for better and for worse.
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Link to news story:
https://www.techradar.com/gaming/nintendo-switch/pokemon-legends-z-as-mega-dim ension-dlc-is-more-of-the-same-for-better-and-worse
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