• [$] Lessons from creating a gaming-oriented scheduler

    From LWN.net@86:200/23 to All on Fri Jan 9 06:40:07 2026
    At the 2025 Linux Plumbers
    Conference (LPC), held in Tokyo in mid-December, Changwoo Min led a session on what
    he has learned while developing the
    "latency-criticality
    aware virtual deadline" (LAVD) scheduler, which is aimed at gaming
    workloads. The session was part of the Gaming
    on Linux microconference, which is a new entrant into LPC; organizers
    hope to see it return next year in
    Prague and, presumably, beyond. LAVD uses the extensible scheduler class (sched_ext) and has
    the primary goal of minimizing stuttering
    in games;
    it is implemented in a combination of BPF and Rust.

    https://lwn.net/Articles/1051430/
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