If I were to move my bbs's host os to a 64bit version of windows, what are the options to keep running the old 16 bit game doors? Would this be easy or am I prodding a hornets nest?
If I were to move my bbs's host os to a 64bit version of windows, what
the options to keep running the old 16 bit game doors? Would this be
or am I prodding a hornets nest?
There's a 'NTVDMx64' project which I've heard can get the 16-bit DOS VDM working in a 64-bit edition of Windows. I haven't gotten it fully
working though, and I think it may be a bit finnicky, especially on Windows 11.
I eventually decided to move my BBS to a 64-bit Linux distro. 16-bit
DOS doors run decently well with dosemu or dosemu2 (at least with Synchronet).
I just moved my BBS from Win 11 to Linux. One of the issues was
never being able to get the 'NTVDMx64' system to work. I'm
currently working through the learning curve that comes with getting
"dos emulators" up and running.
What's nice is that once you get the DOS emulator setup and one or two doors working, you don't have to touch the emulator again. You can just continue setting up the door games the same way you did the first couple (obviously the door setups themselves may differ, of course).
I would get it setup and "think" things were done. Next update, and
it wouldn't work again. Over multiple updates, I just got tired of
it. It felt like microsoft was screwing with it so I finally said
enough.
I eventually decided to move my BBS to a 64-bit Linux distro. 16-bit
DOS doors run decently well with dosemu or dosemu2 (at least with Synchronet).
I eventually decided to move my BBS to a 64-bit Linux distro. 16-bit
DOS doors run decently well with dosemu or dosemu2 (at least with
Synchronet).
I may need to pick at your knowledge if that's ok. I am comfortable using ubuntu and mint linux distros. Which distro do you use? I assume dosemu2 is a continuation of dosemu
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