• game server not working...

    From Martin Kazmaier@1:340/1101 to All on Fri Dec 19 13:24:00 2025
    I have to go through the entire login process (welcome to synchronet, these keys do this, what shell do you want, what avatar do you want, here are your caller stats, etc....) then the game starts. This is far from ideal and
    it says the user name is a dupe even though it's not. I've got rlogin_auto_xtrn=true set, which shows because the game does start before the menu, but after all the rest of that stuff... What am I doing wrong? I've
    got all of the new user questions turned off. Stingray is at a loss.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 13:17:44 2025
    Re: game server not working...
    By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm


    I have to go through the entire login process (welcome to synchronet, these keys do this, what shell do you want, what avatar do you want, here are your caller stats, etc....) then the game starts. This is far from ideal

    Those files (e.g. "welcome to synchronet") can be simply deleted or overwritten with whatever text you prefer, if any.

    and it says the user name is a dupe even though it's not.

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    I've got
    rlogin_auto_xtrn=true set, which shows because the game does start before the menu, but after all the rest of that stuff... What am I doing wrong?

    Did you also set [logon] rlogin_xtrn_logon = false in your modopts? https://wiki.synchro.net/module:logon

    I've
    got all of the new user questions turned off. Stingray is at a loss.
    --
    digital man (rob)

    Synchronet "Real Fact" #55:
    Synchronet Terminal Server introduced RLogin support w/v3.00c (2000)
    Norco, CA WX: 74.6øF, 36.0% humidity, 3 mph W wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Fri Dec 19 17:41:00 2025
    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: game server not working... By: Martin Kazmaier to All on Fri Dec
    19 2025 01:24 pm


    I have to go through the entire login process (welcome to synchronet,
    these
    keys do this, what shell do you want, what avatar do you want, here are
    your
    caller stats, etc....) then the game starts. This is far from ideal

    Those files (e.g. "welcome to synchronet") can be simply deleted or overwritten with whatever text you prefer, if any.

    Ok, what are the files?

    and it says the user name is a dupe even though it's not.

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    It's not a dupe, it's invalid.

    I've got rlogin_auto_xtrn=true set, which shows because the game does start
    before
    the menu, but after all the rest of that stuff... What am I doing
    wrong?

    Did you also set [logon] rlogin_xtrn_logon = false in your modopts? https://wiki.synchro.net/module:logon

    No, that wasn't listed in the game server info. It is now.

    I've got all of the new user questions turned off. Stingray is at a
    loss.
    -- digital man (rob)

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Fri Dec 19 17:53:00 2025
    Re: game server not working...
    By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    It's not allowing a single word real name. I'm just passing a handle. I
    don't collect real names any where the BBS would have access to them.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 19:10:46 2025
    Re: game server not working...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 05:41 pm


    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: game server not working... By: Martin Kazmaier to All on Fri Dec
    19 2025 01:24 pm


    I have to go through the entire login process (welcome to synchronet,
    these
    keys do this, what shell do you want, what avatar do you want, here are
    your
    caller stats, etc....) then the game starts. This is far from ideal

    Those files (e.g. "welcome to synchronet") can be simply deleted or overwritten with whatever text you prefer, if any.

    Ok, what are the files?

    As documented at https://wiki.synchro.net/config:text_files,
    the files I think you're asking about are text/system.msg and text/newuser.msg

    and it says the user name is a dupe even though it's not.

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    It's not a dupe, it's invalid.

    In what way?

    I've got rlogin_auto_xtrn=true set, which shows because the game does start
    before
    the menu, but after all the rest of that stuff... What am I doing
    wrong?

    Did you also set [logon] rlogin_xtrn_logon = false in your modopts? https://wiki.synchro.net/module:logon

    No, that wasn't listed in the game server info. It is now.

    I'm not clear what you mean by "game server info". Please clarify.
    --
    digital man (rob)

    Rush quote #33:
    With the heart and mind united in a single, perfect sphere
    Norco, CA WX: 60.9øF, 74.0% humidity, 0 mph N wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 19:16:25 2025
    Re: game server not working...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 05:53 pm


    Re: game server not working...
    By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    It's not allowing a single word real name. I'm just passing a handle. I don't collect real names any where the BBS would have access to them.

    You can eliminate that prompt entirely by creating the file ctrl/text.ini and adding the following line:
    EnterYourRealName = ""
    --
    digital man (rob)

    Synchronet "Real Fact" #134:
    Synchronet Ad: You could run Synchronet or you could settle for mediocrity Norco, CA WX: 60.9øF, 74.0% humidity, 0 mph N wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 19:20:11 2025
    Re: game server not working...
    By: Martin Kazmaier to MRO on Fri Dec 19 2025 05:57 pm


    Re: game server not working...
    By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm

    read the synchronet docs and use search to find your issue.

    The game server wiki implies that the game will be loaded immediately. It's not. There are many text files and prompts displayed before that happens, including bulletins, which that help says should be skipped. My use case is simple and I thought it was accounted for.

    It is and I already explained how to enable that behavior. Multiple times now. --
    digital man (rob)

    Steven Wright quote #20:
    If Barbie is so popular, why do you have to buy her friends?
    Norco, CA WX: 60.9øF, 74.0% humidity, 0 mph NNW wind, 0.00 inches rain/24hrs --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Fri Dec 19 21:15:00 2025
    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: game server not working... By: Martin Kazmaier to Digital Man on
    Fri Dec 19 2025 05:41 pm


    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: game server not working... By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm


    I have to go through the entire login process (welcome to
    synchronet,
    these
    keys do this, what shell do you want, what avatar do you want,
    here
    are
    your
    caller stats, etc....) then the game starts. This is far from
    ideal

    Those files (e.g. "welcome to synchronet") can be simply deleted or overwritten with whatever text you prefer, if any.

    Ok, what are the files?

    As documented at https://wiki.synchro.net/config:text_files, the
    files I think you're asking about are text/system.msg and
    text/newuser.msg

    and it says the user name is a dupe even though it's not.

    Maybe it's the user's real name that's a duplicate? More information would be needed.

    It's not a dupe, it's invalid.

    In what way?

    I don't know, it simply says that the name is a duplicate or invalid. It doesn't seem to like a single word name.

    I've got rlogin_auto_xtrn=true set, which shows because the game
    does
    start
    before
    the menu, but after all the rest of that stuff... What am I
    doing
    wrong?

    Did you also set [logon] rlogin_xtrn_logon = false in your modopts? https://wiki.synchro.net/module:logon

    No, that wasn't listed in the game server info. It is now.

    I'm not clear what you mean by "game server info". Please clarify. -- digital man (rob)

    The game server wiki. By it is now, I meant that I have that line in my modopts.ini. It made 0 difference.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)